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Alfred Valley

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A member registered Jul 19, 2020 · View creator page →

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Thanks, glad you like it!

Could definitely see that being the case! Also, I'd be surprised if I hadn't made any typos 

Correct!

That looks sick! Really effective use of the texture!

That's really interesting, thanks for giving your perspective!

Glad to hear it, hope it's given you some inspiration

Not sure where I first came across it, but it's as simple as going through different colours and spotting X number of things of that colour, as a way of distracting yourself from a stressful situation / panic attack

On my to-do list! I'll put one together as soon as I can.

(1 edit)

Yeah! I believe that was one of the first tracks to get made

Hey! Thanks for the kind words. I've been meaning to put a 3rd party licence on here to enable folks. Thanks for the reminder! But generally, yes, please feel free to make things, in the meantime.

Excellent, thanks for sharing!

Love to hear it, thank you!

Sure! I'd love to see it.

🔥

Awesome, thanks for letting me know! Drop a link!

No! Hopefully will do more in the future.

Glad you had a good time, thanks for the comment!

No problem!

Not to worry, there'll be copies for sale after fulfilment!

Hello! Late pledges are closed on the Kickstarter but don't worry I'll have plenty to sell directly after fulfilment.

1. Yep. If I understand your question correctly, page 3 of the current rulebook (v6.1) covers this here:

Note: you can spend multiple values on a single hero to pay for a conquest. Example: if my Champion has 2 x pools of 2 resolve, I can spend both of these to play a 4-cost conquest.

2.  Interesting! In your specific situation with Chains of the Divine, I'd say choosing to banish 0 is acceptable, because of the wording "up to 3". The card's first floor ability however, "Banish the top card of the deck", requires you to banish.

Sounds about  right!

Oops, the version numbering was a last minute change. That needs updating in the pdf. I'll sort that out later today

I've got the files! Get in touch via my contact page and I can send the files to you: https://www.hausofvalley.com/contact

I should do somewhere

Hell yeah!

It's very satisfying wiping out the last berserker! Thanks for your post and the kind words.

Hey! This card and the rules have had a slight reword in the newest version (which will be uploaded soon).

Rule text:

3. Take stock
Your heroes prepare for the next challenge.
You draw cards (usually 1) from the draw deck to replenish your hand so that it contains a minimum of 3 cards.

Card text:

Rat King
Your minimum hand size is 2 when you take stock

It means that when you enter the take stock stage, you only draw a card if you have fewer than 2 cards in hand.

Yes probably. I'll have another look at it

"Tucked cards have -1 power" - does that communicate it clearly?

D'oh! Thanks again.

I'm not familiar with Lonelog but I'm glad you're finding this useful!

Good spot! Iron Talon Raptor should have 2. Thanks.

Super cool! Well done for making them all

Your reading is correct - artifact cards are destroyed straightaway after their ability is resolved (if applicable).

(I don't really know. Something that goes against the natural order.)

If you have to ask, you're not ready to know.

They get left blank, equating to 4-peril points each. Does that make sense?

🏆

Nope, you have free rein to pick and choose. Unless you want to do it randomly.

I completely see what you mean - the current rules aren't entirely explicit.

I would suggest this rewording:

Your heroes prepare for the next challenge.
If you have fewer than 3 cards in hand, draw cards until you have 3 again.

I don't want to explicitly rule that there is a maximum hand size - there's potential for future cards that let you draw more, in which case Take Stock just specifies that you wouldn't draw more if you already had 3 or more in hand.

Does that make sense?