Hi everyone, I found a bug in OctoPackSample Project demo.
When I steal an item from an enemy, the item either disappears or doesn't add up. I'll explain: If I have 5 potions in my inventory and I steal a potion from the enemy, all of my 5 potions completely blow up. If I then steal a completely new object from the enemy, either it is added to the inventory with the amount at "x0" or it is not done at all. Can you solve?