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"Doom combined with Legend of Zelda" - Wizard Wars Devlog #1

A topic by Skullzrawk9 created Jul 29, 2021 Views: 384 Replies: 5
Viewing posts 1 to 4
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Devlog #1

Wizard Wars is a game about 1-2 months in the making. The original idea for the game was to have the fast-paced combat of games like Doom and Quake in a fantasy setting similar to Legend of Zelda. I got started on the first iteration of the game, and the farther I got into it, the less fun it was to play:

  •  Player movement was extremely limited, as you could not jump and you went extremely slow
  • The level design was boring, due to limited movement
  • And the weapons and enemies were not very diverse. 

Here are some screenshots from the original iteration:


I ended up scrapping that version and decided to completely re-make the game from scratch, but using most of the art I already had from the first iteration. Here's some improvements I made in the second iteration:

  • More freedom in player movement. The player can now jump and move quickly.
  • 5 different weapons, which are:
    • Sword: A basic melee weapon with little damage
    • Training Wand: A ranged weapon that throws small green fireballs. It does the same amount of damage as the sword, but is more versatile.
    • Staff of Ice: A ranged weapon that rapidly shoots ice particles. Does a significant amount of damage.
    • Staff of Fire: A ranged weapon that shoots a wave of fire. Does significant damage as well.
    • Vanquisher: A ranged weapon that throws out green skulls. Does the most damage
  • More realistic terrain, using the Heightmap Terrain Asset found in Godot's asset store. In the first iteration, I used a gridmap for everything, but in the second version I used a gridmap only for buildings.
  • Open-world level design, the player can choose which levels to complete and when.
  • More comprehensive lore, explained in this document. (NOTE: Not everything in this document will be added to the final game)

Here are some screenshots for the current iteration I'm working on:


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This actually looks pretty cool! Are you looking for anyone to do music for the game? 

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Thanks for your interest! As of right now, I'm planning on making my own soundtrack, but if I need music for this or another game I'll let you know.

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I would totally play this! I've been looking for a game along the lines of Hexen, a Doom-like fantasy game from 1995. If you have anything playable you'd like tested just let me know.

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Thanks for your reply! Hexen was in fact one of the inspirations for this game. I won't have a playable test for a while, but I'm planning on posting more devlogs soon.

(1 edit)

Hello!

I created an itch.io page for Wizard Wars where I have some new devlogs. Check it out here.