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Planet exploration and survival game with base building. · By Cairn4

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A topic by dikktor created Oct 20, 2017 Views: 217 Replies: 3
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Please add to game cosmo-monsters, thirst scale, cosmo-bed to pass the night and breakdown of  RTG's. Ok?  :)

As much as I hate having to rush around looking for ice to water plants, I have to say a thirst bar/scale does seem like something obvious that ought to be there. Especially given that water units are bottles.


Several players have suggested having Thirst as a player stat. It would certainly be easy to add, but I don't know that it would necessarily make for a better game? Would people want one more progress bar / number to keep an eye on and be replenishing?  It's something I could try out eventually.

As a side note, I'm probably going to be adding some sort of "water tap" as a base object so that players can take water back *out* of the Water Supply modules (and use for drinking / cooking etc).

@dikktor - what sort of info are you looking for about the RTGs?


Also check this out :P  (TEMP ART, WORK IN PROGRESS...)