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How can I implement RPG elements in C#? (read for clarification)

A topic by roro created Jun 25, 2021 Views: 206 Replies: 1
Viewing posts 1 to 2

I know I will be stuck on this one. I want to implement a basic, yet enjoyable, RPG system. How can I code how much damage can be done to an enemy NPC or to a character? I want to know how I can code reactions towards elements too (fire>earth, water>fire, earth>water). 

I want to make it simple but fun to play, since game jams are quite short.

(+1)

there are a lot of tutorials online that can probably walk you through that kind of thing.  are you using Unity?  maybe this one will help?