Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Cookie Cutter MZ - Fishing System

A project template for RPG Maker MZ. Copy and paste it into your own project to utilize a custom evented fishing system! · By Caz

bait selection?

A topic by Vuono87 created Jun 18, 2021 Views: 232 Replies: 5
Viewing posts 1 to 3
(1 edit)

would it be possible with this system, when the pole is selected (i got the wave 1 project) for a second UI to popup and allow selecting baits? to have a little more control over fishing for catching different types of fish.

-----------------------------------------------------

Got it working pretty good, the bait selection only pops up when the pole is selected and you can press pg. down to select bait. depending on which bait is selected increases/decreases rates of certain fish. you can even catch fish to use as bait "bait fish"!!! lol sorry it's late and i'm tired. loving your cookie cutters, they're great.

Developer

Yep, that can totally be done! There are a few ways to handle something like that, but the simplest way would be to event a 'Show Choice' to appear when the player begins fishing to select their bait. :>

when the fishing pole is selected by tool id a second UI square pops up where you can press pg.down(W) and cycle through baits that i gave their own ID, basically the same as you did with the tool id. been testing it out and i have not had an issue so far. im gonna move everything to the bottom center of the screen with a little opacity. had to butcher your sausage to make a worm lol

Developer

Oh nice, that looks really awesome! :D Seems like it'd work a lot better than having to select the bait every time you cast the line, too!

I really like the way you have This set up would you be willing to  teach?