I've finally finished adding a ton of new objects into the game. There were so many that I had to make an "inventory" for them. Accessing the inventory uses the same key as for slow motion (F) for convenience. Choosing a new shape works by clicking on it, which replaces the currently selected shape in the left bar (number keys 1-5).
The update includes 24 new shapes, code reduction , optimizations and the removal of the highest physics quality. Some maps have been slightly altered to include some new shapes while 2 test maps have been added. You can read about other changes in the update log.
This was the slowest and longest update I had to do in a while. Now that school is going to start, I'll probably put the project on halt for a couple of weeks until I figure out what to add next.