Hello everyone! Welcome to the post-mortem devlog for Incisor Studio's first game, Fostering Apocalypse! As we made the game in only four short months, we will be spending a lot of our post-release releasing devlogs about the development in retrospect, as well as updates for our future patches (adding accessibility and clearer game mechanics, for instance).
Fostering Apocalypse is out now, and you can play it on Windows and Mac here. Coming soon to Steam for free!
Our to-do list currently includes:
- Bug fixing
- Tutorials for scavenging minigames
- Accessibility options (reskinning the mashing minigame, control remapping)
- Controller support
- Making the final section of scavenging more clear in intent
- WASD fully incorporated across game and in minigames
- Arrow keys & E key to select dialog
- Another ending
- Secret easter eggs!!
- Spanish translation
Check out our current post-mortem devlogs:
- The Character Design of Del & Barrett
- COMING SOON: Developing in Unity & Unity Structure
Thank you for reading and an extra thank you to everyone who has played our game! We hope to update the game soon and will continue to release more devlogs on the making of Fostering Apocalypse!