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Rife-App 3.35

Sucessor of Dain-App. Interpolate videos using AI · By GRisk

What is the changelog of 2.02? Plus a serious question.

A topic by Nightshift007 created Jun 04, 2021 Views: 453 Replies: 9
Viewing posts 1 to 3

Any word on what is updated in patch notes. Better yet, can you include the full list of change logs in a text file when extracted. It’s nice to see a solid list for when things are implemented in an easy to read format. 

Likewise, I’m having horrible audio now play through when doing conversions to a set frame rate. Took my 600 kbps E-AC3 audio and downsampled to 128 kbps AC3 mono. This did not happen before. Any reason why?

Developer

A txt with a changelog is a good idea. For 2.02, I just fixed a code in "Animation mode" that should make it run faster.


For your audio problem, the audio is OK for the interpolation, but once it create the version with a set frame-rate the audio get broken, is this correct?

Sounds great! 

And correct! Regular interpolation like 4x on a 24 FPS video and then set down to a hard 60 FPS has more often than not created audio glitches.

I have tried interpolation on entire movies and that has caused major issues to the audio, so I must use handbrake to hardcode it. 

Likewise, and I know this may be a much later kinda thing, but let’s say you have an anime or video with two audio tracks, can that an implementation exist where you can set both audio tracks in the final output? 

Developer

I will see if I can improve the audio for the fixed FPS.

Multiple tracks are really tricky, since there is N possibilities for a video having multiple video/audio tracks. I will try to focus more on the interpolation aspect of the app, and the user will need to use other tools to make the final video. In time I will try to improve usability to support this type of stuff, but is not my focus.

I really appreciate your openness and responsiveness! I know all good things will come with due time, but if anything else comes up that I can think of, I’ll let you know! 

This application is one of my favorite that I have ever supported, so I really appreciate the work poured into this!  

Developer

Thanks for the compliment. If there is any new suggestions or problems let me know, the only way I can know what the app is missing is via feedback. Glad you are enjoying the app =)

(3 edits)

Perhaps an option to provide the split components (interpolated video only, and the original audio track separate) at output for those who want to combine them on their own.

And I'll second the attention to improving the app. Great, really cool utility with lots of interesting and potential applications. Thanks for all the efforts!

I'm curious how the audio is muxed back in, if the framerate on the video has changed. Wouldn't that influence the mux if the audio is mismatched? This is especially evident in editing long videos where the audio gradually moves out of sync. But not sure how it would apply here, or what kind of "glitches" OP is referring to--pops, clicks, distortion?

I had a video file with E-AC3 6 ch sound at around 678 kbps and after a hardcode to 60 FPS it downsampled the audio to 128 kbps mono. That was the issue. So, one would have to use handbrake to convert the output properly instead of RIFE to hardcode it. Does that make more sense? 

Oh yeah, I see it. Glad they're getting Rife sorted to help out.