Hello, Welcome to my devlog page.
I hear of SuperPowers on twitter i think, when it just came out. I immediatly thought "Woah that's awesome, i can finally try to seriously make a game !" (i already tried, but because i started from 0 i quickly got bored before all this work).
So i downloaded the Windows 64 Bits version, that would run very fastly on my gaming PC, and never even tried.
Few months later, i'm at uni, i have some more development experience, and because i have a game development class, i'm going to try for real; the teacher advised us to use "Unity" or such tools, but now i'm not not home anymore, and all i got is an ashtmatic 32-bits, 6 years old linux laptop. I'm writing this to motivate myself somehow, and maybe get help from "real" game devs ?
So, to show what i've done in the past you can check this : https://github.com/Orsucciu/ShantaeDance my first attempt at game; you see it didn't went far at all, and even tired me for sometimes.
Last year, i did this : https://github.com/Orsucciu/ProjectKalah, which is slightly better but still, not very good.
Both of them were done over the times of months, on an irregular fashion, and kinda abandoned at the video games orphanage (don't bother trying them they're not fun at all)
So today, i'm going to try to make a "Quarto" game, it's one of those games my parents had in the house, (it's this : https://en.wikipedia.org/wiki/Quarto_(board_game) ), i think it's not *too* hard and still let me space to add features if i'm very good at it.
Without wasting more time, here's my objectives for this project :
-Played 1v1 human versus human (i'm bad at AIs :| )
-Has menus (And not click and the game starts right off)
-You can switch between the two sets of rules
-To put the pieces on the board, you drag and drop them (it's fancy i wanna do this instead of having them teleport)
I don't think it's too ambitious, but please give me your thoughts and opinions about this :)