Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

Is it possible to suppress warnings specifically?

A topic by PelicanPolice created May 27, 2021 Views: 198 Replies: 3
Viewing posts 1 to 2


As of today, I discovered that fa_middle is only for vertical alignment and there's a second constant called fa_centre that you're supposed to use instead. 

Also, even after fixing errors, they don't go away unless I close and reopen the code tab. 

Developer

Define “they don’t go away”? GMEdit re-runs syntax checking when you save the file or if you have enabled other triggers in preferences or project properties.

Oh I'm used to live error checking every keystroke.

Developer(+1)

Setting “Run linter after a period of inactivity (in ms; 0 to disable)” to something like 50 would do that then.