A high-end code editor for all things GameMaker · By YellowAfterlife
Slowly losing the will to live over here lol.
Itchio won't let me post my topic so here's a screenshot of what I'm trying to post:
You have indicated with your /// line that your script takes one argument, which GMEdit prefers over argument# since it can only be entered by hand.
///
argument#
Oh wow yeah that makes sense, oops. Thanks!