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The True Action VR Game Eternity Warriors™ VR Now Landed on Steam

A topic by Vanimals Games created Sep 04, 2017 Views: 675 Replies: 2
Viewing posts 1 to 2

Hi friends of itch.io,

We are proud to share this news release of the launching of our new game Eternity Warriors VR on Steam Early Access!

The uber successful action RPG franchise Eternity Warriors is slashing its way to virtual reality with ETERNITY WARRIORS VR™. Bringing its signature cinematic over-the-top style of combat to the world of VR. Launching on Steam VR Early Access on Steam in Mid September at a discounted price. The game will be compatible with both HTC VIVE and OCULUS RIFT. Visit the Steam store page more info store.steampowered.com/app/664090/Eternity_Warriors_VR/

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ETERNITY WARRIORS VR™ is a true Action VR game, where players take on hordes of enemies as one of three classes in both single and multiplayer modes. Each hero class offers their own unique tactics which can be taken into battle. The Warrior armed with a mighty sword and shield can fling enemies into the air and punish them with their sword. The Hunter and its deadly bow and arrow, can utilize two arrows types explosive and homing to snipe the enemy. And the Gunner wielding a devastating pistol and shotgun, can charge the pistol to take on distant foes and use the shotgun blow away anyone who gets up in their face. All this combined with varied enemy types and terrain, players will need to physically and mentally ready for each battle.

VANIMALS is a small independent developer made of a small team of industry veterans of the Action RPG genre. With backgrounds at Glu, Gameloft and the hugely successful Eternity Warriors series for mobile. For more info visit vanimals.net

Gargoyle

Multiplayer

PRESS INFO: Press kit with screenshots and video available at vanimals.net/about/

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Moderator

Looking good, but aren't you going to make the game available on itch.io as well? We're a marketplace, not just a venue for free advertising. Your post doesn't even link to the game's page, such as it is.

It's on the to-do list. 

Will have to learn more about itch.io  techs including SDKs etc.