The parts I like most are environmental design and storytelling. I also like to combine them so that the ambient itself provides part of the story. My role model is "The Witcher 3", especially how they did the lighting in the scenes. There are so many details that you don't see when you rush through, but if you stop a moment to look around, you are overwhelmed; they put so much love into the details. I have no IT background, so figuring out the technical part is harder, but I'm learning with every new challenge. What are your strong sides?
Rules: text plus (optional) one screenshot or gif and the name/link of one of your games that shows your strong sides.
https://criacuervos.itch.io/black-hearts