Hello everyone, I made my very first texture pack for 3D and 2D games. It is a Sci-Fi Tech Hall texture pack that includes:
- Normal maps
- Specular maps
- Diffuse maps
- Height maps
- Rendered version for games that don't use materials
- 90 style retro version of the textures for ZDoom/GZDoom engine.
This texture map is designed mostly for low poly games that want to still have some nice looking details, It is inspired in 2004-2007 era games (Mostly in Doom 3, Quake 4, etc... those kind of games)
I hope that this is the first of many and better texture maps for games. This one is not full PBR (it doesn't include
The texture map was generated after I was done with a 3D scene I made with blender, here is the scene: