code:
try {
var xhr;
if (typeof XMLHttpRequest !== 'undefined')
xhr = new XMLHttpRequest();
else {
var versions = ["MSXML2.XmlHttp.5.0",
"MSXML2.XmlHttp.4.0",
"MSXML2.XmlHttp.3.0",
"MSXML2.XmlHttp.2.0",
"Microsoft.XmlHttp"]
for(var i = 0, len = versions.length; i < len; i++) {
try {
xhr = new ActiveXObject(versions[i]);
break;
}
catch(e){}
} // end for
}
and how to solve it?
game made and exported in GDevelop
i see no problem in this at all
im using a HTTPS web to comunicate with the app/HTML5