When 2 or more are gathered to make video games, that's a what I'd call a team. While I deeply admire the one-person dev powerhouses that make 95+% of their games (like Cave Story or Undertale), I do not find that's the type of developer I wish to be. I really enjoy a collaborative creative environment, but find it hard to cultivate & maintain and I feel like there are others who share this multi-person game development sentiment for all sorts of reasons.
How did you form your team? How did you find the folk(s) you work with and think, "This person is someone I want to share & produce these game ideas with."? Is there a process you went through in recruitment or job/team seeking, or was it born out of something more personal in nature?
It'd also be interesting to hear team-building/maintaining stories you've had in the past that have resolved, for better or worse!