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BulletFury: Unity Bullet Spawner

A hyper optimised bullet spawner for Unity. Uses Jobs and Burst. 路 By theChief

Bug Hunt! Sticky

A topic by theChief created Apr 13, 2021 Views: 361 Replies: 3
Viewing posts 1 to 2
Developer

Found a bug? Got an issue? Want to request a feature? Post it here and it'll be added to the to-do list!

(3 edits)

v0.7.1: If "Use Color Over Time" isn't enabled in bullet settings then BulletContainer.Color will never be set.

Minor feature request: Naming the BulletManager's command buffer would make it easier to find in RenderDoc.

v0.7.1: When bullets are working in the XY plane I would expect "Rotation Over Lifetime" to apply around the Z axis, not the Y axis.

Developer

thanks, I'm pretty sure I'll be able to fix those issues this morning 馃槉 I'll name the command buffer, too, I honestly hasn't even realised that was a thing!

Developer

Fixed in version 0.8.0!