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Life: the game of chance

A topic by Tim Krief created Aug 09, 2017 Views: 697 Replies: 10
Viewing posts 1 to 10

Hello everybody, this is my first devlog for this gamejam. It is also my first gamejam! But not my first game ;)

I have a good concept and I'm proud of it but I don't want to spoil it for now, so you'll discover it when the game is ready.

I started with the title screen


And I made the song!


Even if there is not much to see at the moment, what do you think about this game? 

Good luck for this jam ;)

I'm making this in a HTML5/JS canvas. It was a challenge to force the 64x64 pixel thing even on a 4K screen. The browser wanted it to smooth my game. I use two canvas elements. One in 64x64 resolution, the other adapt to the screen, then, I make sure imageSmoothingEnabled = false and I draw the 64x64 canvas, as an image on the other canvas. And voilà ! Just make sure to use integer positions and sizes to avoid any semitransparent borders etc.

The game is going well, I think I can make it. Let's explain the concept a little more. This is a simulation of life. There is a little gif to show what's the game at the moment :


I think I can't make it >.< 3 days...

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I'm using a 16 colors palette coz' you know, LOWREZ !

It's way better know what do you think? 

You use a very nice color palette. Can it be that we use the same?(Dawnbringer16)

Great observation, it was my starting point, but I tweaked it a lot to match my needs. Here the 2 (mine at the top):


Also, I only use 15 colors for the moment (I got rid of the darkest grey) if ever I need one more in the future.

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The game is now finished. 3 characters and 24 endings. Here it is : https://timkrief.itch.io/life-the-game-of-chance

That's it, the gamejam is finished! The game scored 69/235, not bad. You can follow next devlogs there: game's devlogs

Have a nice day!