Hello! I'm looking for feedback on my game, how can I improve it? Are the controls intuitive?
I really like the concept and art style, but I have a hard time knowing what I'm doing, I can't seem to get the tank button to do anything, I have no idea what any of the object I can place actually do, and I'm not sure exactly what pressing space does except it seems to launch the rocket things at the enemy. So I would say be able to pause it and have a menu where you can see what everything does, or maybe add a main menu and make it so you can select either to play or do a tutorial. Other than that, great job, all the button that need to be pressed are intuitive and nothing seems in a weird position, I'm just not sure how to win or use what is accessible to me.
Thanks for your feedback! I will definitely take these lessons into account.
I agree, I need some sort of tutorial. The tank button does buy tanks but you have to scroll the view (with W and S) to see them. You can then paint selection and give them orders. They spawn inside your base which is behind the shield. This is a problem others have mentioned to me before.