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PsychoticHollow

13
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1
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4
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A member registered Nov 29, 2017 · View creator page →

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Thank you! There was still a lot I wish I could do. The Bottled Cloud powerup is kind of overpowered lol. And the map leaves a lot to be desired. I appreciate the feedback!

Thank you, and yeah, since I use binary particles to signal when you're glitching 1 to 0 is supposed to refer to that

A lot of fun, difficult but addicting, would be a lot of fun on mobile

I like it, but I couldn't fingure out what I was supposed to do with the meteorites so I kept losing quick

Such a cool idea, moving the character around feels so much fun, it's really hard to control though, mostly because its hard to tell how fast you're moving when you're not near a moon, I think a star background or something would have done wonders.

I like it, difficult for sure, but the controls feel fluid and the music is pretty good.

I like it, difficult for sure, but the controls feel fluid and the music is pretty good.

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I noticed the tanks after awhile of messing around but I never was able to figure out what the others did, like with using the numbers

Looking forward to checking out your future games, see you around gdu haha

I really like the concept and art style, but I have a hard time knowing what I'm doing, I can't seem to get the tank button to do anything, I have no idea what any of the object I can place actually do, and I'm not sure exactly what pressing space does except it seems to launch the rocket things at the enemy. So I would say be able to pause it and have a menu where you can see what everything does, or maybe add a main menu and make it so you can select either to play or do a tutorial. Other than that, great job, all the button that need to be pressed are intuitive and nothing seems in a weird position, I'm just not sure how to win or use what is accessible to me.