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[DESIGNER] Game Designer / UI Designer needed for epic 2d Idle RPG project!

A topic by Frivolimous created Mar 31, 2021 Views: 400 Replies: 5
Viewing posts 1 to 6
(1 edit)

Hey all!

We are reviving one of the greatest idle games of all times, Eternal Quest: Ascended, which was a flash game I developed years ago. It's a 2d Idle RPG with deep character building and challenging progression! Have you ever played a game where you loved building characters but hated the gameplay? Well now you can focus on building your character and screw the gameplay!

The original game was in Flash, and you can find it here (if you're able to play it): https://www.kongregate.com/games/thepeasant/eternal-quest-ascended

Or you can see a rough playthrough that a fan made here: https://www.youtube.com/watch?v=CemTr9u3nms&t=674s&ab_channel=AtlasdracoGaming

Here is a rough prototype of the town and menu system made in Figma: https://www.figma.com/proto/E1ZiVk0oqCuo70SkbTyk0E/Eternal-Quest-Menu?node-id=173%3A1315&scaling=scale-down

Current Team

Currently we have 1x Developer, 1x Animator and myself (Game Designer / Developer) working on the project with game art already created from a Flash Version of this game. We are looking for a Game Designer / UI Designer and a 2d artist / graphic designer to flesh out our team!

Role Responsibilities

I'm going to stay on as Lead Game Designer and the two of us will share responsibilities for all aspects of the design. Ideally I'm looking for someone with strong UX skills that can focus on the Menu System and Town, with the mandate of making Functional Design that's also Immersive in that the player will feel like he's walking through a town instead of navigating a boring menu!

  • Take ownership of the Town and Menu section
  • Work closely with me on redesigning the in-game UI
  • Contribute ideas to help improve core gameplay
  • Contribute ideas for content (cool items, skills and spells)
  • Help me work out the numbers for ideal pacing and progression for the game as a whole
  • Help balance a complex and dynamic system
  • Work on refining designs so that the complex and dynamic systems appear simple and straightforward to the user
  • Spend hours upon hours staring at spreadsheets and tweaking individual decimal places

Application

To join the team, send me a message and please include some samples or a link to your portfolio. I'm especially interested in anything related to menu design, RPGs, or general UX work. Tell me about your skills with the following tools that we're using: Figma, Google Docs (especially Spreadsheets / Graphics / Slides), Unity and Discord.

Compensation

We are all working on a revshare model. Final cut will depend on how much work you put it and what roles you're willing to pick up (we can discuss when you're brought on board).

I look forward to hearing from you!

(+1)

Erm, your links go to Discord. They don't work.

well that's not right!  OK fixed it :)

2 of the 3 links still go to Discord.

(1 edit)

Good afternoon. If you are interested in Graphic design.
You can contact me on Discord. You can also view ready-made graphic designs on my page.
My Page GUI
Discord: Fortune#0490

Hi! I'm interested in making some UIs, but I couldn't look through the gameplay and such through the links you provided up there. You could take a look at my UI/UX design portfolio here (daisychan.website). I'm more focused on creating functional and minimalist UI, not quite sure if that fits your vision of the game. Feel free to contact me through my discord at Day#8207