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[Ludum Dare 39] Bullet Heck

A topic by Coley created Jul 31, 2017 Views: 48
Viewing posts 1 to 1
(Edited 1 time)

Gameplay:

Bullet Heck:
A bullet hell maze game where you play as a knight that must navigate a level in darkness, illuminated only by dangerous light orbs that the player reflects using her Mirror Shield. 

Controls:
With a controller, you can explore the level using the left joystick. To deflect a light ball, tilt the right joystick in the direction you want to deflect the light ball when it comes close to the character.

Pixies x Corgis x Dragons:
Level Designer: Coley Caverley 
Lead Artist: Laura Onderwater 
Programmer: Daniel Saulnier 
Programmer: Daniel Praymayer 
Sound Designer: Steven Carino

This was created in 12 hours by our team for GBCJam#8 which had a theme of 'Reflection' as well as for Ludum Dare 39 with the theme 'Running out of Power' which we had designed to link with the light orb lifetime but removed the feature for scoping purposes.

Feel free to download and play our submission and tell us what you think!

https://coleycaverley.itch.io/bullet-heck