Hey guys, my first game "Devoul- Curse of the soulless" (https://sweepingavalanche.itch.io/devoul) is almost ready. I am developing this game for around 3 year now in ALL my free time. The game is a pixel art metroidvania with lots of content like mini-games, side-quests, diferent game modes and much more (I am expecting to deliver at least 20 hours of gameplay with it),
So as my first game I have NO IDEA AT ALL what I can expect, and my question is simple based in this numbers: (same for 2 years now)
Around 2000 views year;
175 DEMO downloads year;
What do you guys think I can expect from sales (15 dollars game price)?
I know it's not easy to say, but I just wanted a general idea like can I expect 20 copies sales or more like 200 or something?
Thanks for the help, and i know is a bit abstract response but all help is more than apreciated!
Thanks guys!