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Project Mega Man 6 (COMPLETE)

A topic by Dr. Volt Alessandro Arcade created Mar 19, 2021 Views: 1,486 Replies: 1
Viewing posts 1 to 3
(19 edits) (+1)

It's deja-vu time, Blue Bomber fans!  Here we go again!  

Yet another robot war erupts in Monsteropolis and spreads throughout the world.  This time the sponsor of the World's First Robot Fighting Tournament has stolen the eight finalist entrants into his own contest--Robot Masters hailing from Saudi Arabia, Canada, South America, Arizona in the United States of America, Great Britain, Greece, and China--Mega Man's going to need some serious frequent flier miles to curb this batch of multi-ethnic machines!

Touted as the "World's Greatest Battle", new stages, new bosses, new weapons, new music and graphics, new Rush armor transformations, and a whole LOT of familiar, Mega Man 6 marks the end of the NES era.

That said, let's get this project officially started with not one but BOOM!  Two updates in this debut!

Note:  By this point the profile is getting large and the rendering glitches of the maker (and sometimes 3DSen itself) rear their ugly heads and can only be remedied by closing as many other programs as possible and hoping that setting the priority and reloading the emulator enough times will result in non-glitched visuals.  The Mega Man 4 and Mega Man 5 profiles have this problem, too.  This is a common occurrence in PC's with lower specs. Typically higher-spec PC's don't experience this issue.  This one is probably my most polished profile.

As of July 4th, 2021 at 1 A.M. E.S.T. this project is complete and READY FOR THE RESPOSITORY! ^o^

Mega Man 6 Profile (Dropbox Mirror)

Mega Man 6 Profile (OneDrive Mirror)

Update 1: Project is now 1/16th done! 15 Stages remain.

Update 2: Project is now 2/16th done! 14 Stages remain

Update 3:  Project is now 3/16th done! 13 Stages remain

Update 4: Project is now 4/16th done!  12 Stages remain ONE-QUARTER POINT!

Update 5: Project is now 5/16th done!  11 Stages remain.

Update 6: Project is now 6/16th done!  10 stages remain.

Update 7: Project is now 7/16th done!  9 stages remain.

Update 8: Project is now 8/16th done!  8 stages remain!  HALFWAY POINT!!!

Update 9: Project is now 9/16th done!  7 stages remain.

Update 10: Project is now 10/16th done!  6 stages remain.

Update 11: Project is now 11/16th done!  5 stages remain.

Update 12: Project is now 12/16th done!  4 stages remain. THREE-QUARTER POINT!!!

Update 13: Project is now 13/16th done!  3 stages remain.

Update 14: Project is now 14/16th done!  2 stages remain.

Update 15: Project is now 15/16th done!  1 stage an an ending remain.

Update 16: Project is now 16/16 done!  PROJECT IS COMPLETE!!!

Flame Man's Oil Refinery Palace in Saudi Arabia:

Blizzard Man's Ski Resort in Canada:

Plant Man's "Forgotten Area" Amazon Rainforest in Brazil:


Tomahawk Man's "Restricted Area" Desert Badlands in Tombstone, Arizona

Yamato Man's Mount Fuji "Impregnable Fortress" in Tokyo, Japan

Knight Man's "Capital of Science" castle fortress in the United Kingdom:

Centaur Man's "Ancient City" in Athens, Greece:

Wind Man's Mechanical Tower in China

Mr. X's fortress, X-Tower Area 1 (Skyscaper Exterior):

Mr. X's Fortress, X-Tower Area 2 (Observation Hall):

Mr. X's Fortress, X-Tower Area 3 (Underground Loading Dock Warehouse):

Mr. X's Fortress, X-Tower Area 4 (Basement Power Generator Core Room):

Dr. Wily Fortress mk VI, "Skull Pagoda" Area 1 (Ventilation System)":

Dr. Wily Fortress mk VI, "Skull Pagoda" Area 2 (Cold Storage Facility):

Dr. Wily Fortress mk VI, "Skull Pagoda" Area 3 (Dr. Wily Teleport System version 6.0):

Dr. Wily mk VI, Skull Pagoda Area 4 (Dr. Wily Final Bunker/Wily Machine Garage) plus Ending, Robot Master Credits, and Staff Roll:

I actually got this emulator with the intention of playing MM6 in 3d! I'm so glad it's already getting attention.

moved this topic to Profile Repository