Hello!
About the game
Mossfield Origins is a small cozy city-building-style game where everything is built from the same foundation and upgraded via tech tree.
I've been working on this game recently and have been posting frequent dev logs about how I'm implementing the mechanics, the design decisions I'm making, and how it works in the game engine I'm using.
Here's a now outdated video (each dev log below has videos!) showing the game in motion. edit: apparently the video doesn't scale to fit :c
Engine
The game is being made in luxe engine, which is an engine I have been making (the engine is in closed testing, but please feel free to ask questions).
Devlog
Here's the current list of dev posts here on itch.io from the last few days:
#1 - status and tasks
#2 - stock piles
#3 - tasks and stock piles
#4 - building tech trees
#5 - population + more stock
#6 - residency and power
If you have anything you'd be interested in knowing about the game, or the engine, or how I'm building the game etc, let me know and I'll expand on it in a post!
Thanks for stopping by!