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Wizard's Apprentice - RPG, Farm Sim, Metroidvania - NPCs & Quest System

A topic by frozenelk created 29 days ago Views: 135 Replies: 8
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Hey guy, I've been making devlogs for the past month of a game I've been working on. I'll post them all here in due time, but I'll space the old ones out. I usually do one a week. I plan to have a demo up on very soon. Any feedback is welcome:.

Here is a brief overview of my game:


I took a look at your channel, you just gained a new sub!

I saw that you use GMS2, I do the same it's a great engine.

Also, a custom cursor is really easy to add and it makes a tremendous difference in the overall look, the  game  already looks great!!

thanks so much! Good point, I'll take a look into how to change the cursor


It looks fun, keep up!

(1 edit)

Hey guys, this is one of my older devlogs. it goes over the combat in my game. I want to have a turn-based system, inspired by Pokémon and Final Fantasy

These next videos are about a problem with trees that I was having that was driving me crazy. Luckily I was able to come up with some form of a solution

In this video I go over how I design and create the levels in my game

NPCs & Quest System


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