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CLOSED HANDS - an unflinching work of interactive fiction

A topic by PΔSSENGER created Mar 04, 2021 Views: 393
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(2 edits)

Hey all. We've just released CLOSED HANDS, a large-scale interactive fiction project following five main characters (and dozens of others) intertwined by their involvement in and around a fictional terror attack. 


The game is a huge one - 130,000+ words, 150 scenes, and follows events over about twenty years in game time, the lead-up and aftermath. 

From the game page: "The game plays out through a combination of traditional interactive text, as well as explorable computer interfaces, conversations, IM's, phonecalls and more. CLOSED HANDS is a fragmented and complex narrative, playable in any order, that tells the story of the lead-up and aftermath of the attack: some stories go forward in time, some backwards, and some both. Players can choose to follow a single narrative arc, or jump between perspectives to get the full picture of everything that happens to the city, and it's inhabitants."

The game is played out through a combination of traditional text interface and interactive desktops, and features a dynamic soundtrack by RUMA and Paul Wolinski (of 65daysofstatic, who did the audio for No Man's Sky)

Although this is a huge and fairly premium feeling game (for a text game, anyway), it was funded by the UK Arts Council which means it's free to download, forever. 

We'd love to see what people think!

The game is available right here: https://passenger-games.itch.io/closed-hands