Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

New 3d-ish game idea

A topic by Bar Fight! created Feb 22, 2021 Views: 572 Replies: 10
Viewing posts 1 to 8

I started forming a new idea for a 3d-ish game. Right now it's just a squid walkin' around among the trees.

Updated with some better trees and landscape and now you're a ghost!

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.

And now... enemy pathfinding!

(+1)

Devlog - I implemented collision detection. Now go bash that ghost!

I like the game perspective, especially how it can zoom in while you view the board at an angle. Has a nice SNES-era Mode 6 look to it. And I'm curious to know what website or software you used to make your GIFs. I've been using EZGif website and it's really good, but the hard part is making a good gif that meets the 3MB upload requirement here on Itch.

(+1)

Thanks for the feedback. Yes, I also use EZGif and it really is a pain to get the GIF under the 3MB limit. What I've found I've had to do with EZGif is to first optimise by removing every 4th frame (reduce the frame rate), then download that result and then upload again and finally optimise with compression. It's such a drag... :)

(+1)

I hadn't even thought about messing around with the frames like that. Thanks for the tips!

Devlog - I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?


Devlog: introducing... the Beam Wolf!
Nasty fangs and a dangerous beam attack.

The combat system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.