I've just released my submission for Clock Jam, organised by Cosmic Orrery Games and Nakade. You play as a party of Doomed adventurers in a vaguely steampunky, gothic world (primarily inspired by Bloodborne and the Rusty Lake franchise) searching for a way to save yourselves before your fate takes you. All your stats are clocks that slowly count down to your end as you use them.
I tried something different by using spliced and edited public domain art for the entire thing, and I really like how the aesthetics and mechanics came together.