Applied through the mod system. It is best to apply the bugfix first by itself, restart, and then apply any other mods. Generally when applying other mods the bugfix should be at the top of the list, though for many of the smaller mods it won't matter. Leo's mod must be below the Bugfix mod.
Fixes the following bugs in v1.0d:
-case sensitivity for quest req comparisons
-size of option buttons
-level-ups from quest granted consent
-raping Emily without aphrodisiac granting consent
-unhandled missing relative data for player
-code typos in sex interaction
-Sebastian shop appearing instead of Wimborn shop
-Wimborn market not showing slaves working there
-mod system ignoring definitions at start of file
-mod system not creating new folders when patching
-slave removal inconsistency, especially relatives data and babies
-inverted slave price change for uncivilized and toxicity
-minor polish to new game wizard
-minor unintended behavior in sex system
-goblin image appearing outside after teleporting home after Tisha's quest
-living armor lust effect
-combat target group graphics
-F-key selection for ally targeting in combat
-tooltip message priority in joblist
-wrong sprite key for Cali quest, added warning messages to help spot any other cases
-non-resetting scrollbars for dialogue and scene GUIs
-minor typos
-random body image to player at start
-housekeeper specialization not working for some mansion jobs
-toxicity reduction enchanted underwear
-possible empty target list in sex system AI
-multiple battles with last boss
-activation of a quest scene when Melissa and Hades both escape
-manual selection of portraits not displaying images when too few images
-miscarriage leaving baby data
-relationship score being displayed for quest hidden slaves
-relatives being away for urls for self and slaves
-efficiency of relativesdata
-continued action against no longer subdued slaves
-remove relations for slaves when sold and deleted
-increased size of skill bar in combat for those players who haven't found the ? button
-reworked market job to be more consistent for xp and supply quantity, added small purchase discount
-image scaling for non-square custom images in tooltips
-the resetting of animal counts for interaction
-dogs and horses being given entries in relativesdata
-basic description text added for gossamer wings
-unintended cali death from unwanted sex during quest
-loading empty settings file, which will prevent crashing from a rare bug of unknown origin
-mod system's identification of overlapping mods
-mod system's regex for setget after single line arrays or dictionaries
-renaming slaves not changing relativesdata
-strap-ons did not have a size so they were described as tiny
-data indexing bug in Constants mod
-round off error in Constants mod (floats limited to 0.0001 resolution)
-updated Constants mod to use current mod system features
-master noun usage consistency
-beastkin races remaining in race lists when furry disabled
-overpurchase of food charged player for instantly lost food
-player or start slave not starting with full health
-amber and auburn eye colors could be requested by the slave guild but did not appear naturally
-possible slave death from losing their virginity during sex work
-more slaves were removed daily from slave guilds than intended
-redundant removal of dead slaves during end of day
Added the following new features:
-fade slave body image when mouse hovers over it
-warnings for incorrect arg counts for tagged changes in mods
-warning for tagged headers in mods not found in target file
-error messages for inability to create folders
-improved mod system's handling of newlines
-new texture rects for dialogue to handle player and slave body images
-step siblings
-female enemy icon selection in explore screen when image exists
-display random sex partners (mostly sex jobs) in slave statistics
-tooltips explaining why slaves are unable to join combat party
-loading a save file will attempt to give portraits to slaves without any assigned
-gave dogs and horses in sex interaction more fitting races, now occasionally generate essences, reduced mana by 80%
-increased Unique character starting stats and traits, updated attributes to better match images
-improved efficiency and consistency for using race lists (globals.allracesarray is no longer used has backwards compatibility)
-Constants mod support for any race story mode and custom player max stats
-buffed farm mana upgrade
-tooltip for Quicksell Captive mentioning lower price
-slaves now gain small amounts of lewdness from sex jobs as an alternative to having sex with player
V6b, this will conflict with Aric's mod v1.4a and possibly other mods (overlapping edits with Constants mod, but this is not a problem):
https://mega.nz/file/OZoTXCwQ#yUqbJA1BpgkcosKuxyu8fng9B_cKCn7IzVAWHNkFvX0
V5a:
https://mega.nz/file/WIY1lCrT#Psj92uSnLDJGfhpdaVaOOj73YdoaPa8zQnLZsax6m2U
V4a:
https://mega.nz/file/uZAGhJBa#kSKnBOktA6Kx8lHQiD2ydmicB1zHPN-wbkaY80VcOoc
V3 provided in case of more conflicts:
https://mega.nz/file/iIxDQSQJ#0I3xUtNPjF_JIbrnQQu-qDWc86XNYe91aBBdT3yiDtI
V2 provided since some additions for V3 conflicted with 1,3d of ES and Chastity Belt mod, since it applies some of the same changes.
https://mega.nz/file/6FJAxLpb#LVGG3oGK8DIsT6W2D_BqYlnaa1LmjeZGIl5idSpOpao
NOTE: the mod system changes will not go into effect until the game is restarted, so it will not report the newly tracked issues for mods applied at the same time.