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Apollo extension couldn't load!

A topic by Evoleo created Jan 22, 2021 Views: 345 Replies: 2
Viewing posts 1 to 3

Hi, YAL! So I bought the Apollo extension some time ago and now tried to come back to it, as the version for 2.3 came out.

Unfortunately, the DLL won't load. Here's the message I'm getting:

Is this a problem on my end and how can I fix it?

Developer

If you are using 2.3.1 and 64-bit runtime, rename Apollo.x64.dll to be just Apollo.dll - there is currently a bug (#179389) where the runtime cannot actually load 64-bit DLLs unless they replace the regular 32-bit one.

Thanks, seems like it's fixed in x64 runtime!

It works almost fine, except that I can't pass structs into lua_global_set(), it just makes it undefined for some reason (it's pretty vital for my game)