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The Pixel Art in Kezzel Pass

A topic by SentooSam created Dec 16, 2020 Views: 300 Replies: 2
Viewing posts 1 to 2

I love the retro graphics and the Pixel art style. I'm a fan of colored pixels and I can't imagine a game without including this style in the art. I love the restrictions on shapes, patterns, and combinations that colored dots impose.

In Kezzel Pass I am using two applications mainly. To work with the PC I use Pyxeledit

Pros: The TILE MODE, allows you to easily design cell maps. Cons: Some tools are missing, such as brushes and for handling texts. When I'm on the go I use the iPad with the Pixel Studio, (There are also versions for Mac, Pc and Android) which I love the DITHERING PEN and of course the ease work of the Appel Pencil.

I'm not a professional, so I'm basically guided by my intuition and trial and error. Channels like Pixel Pete on YouTube are very helpful.

As for the design process that I follow, first I look for a basic shape to guide me and then, little by little I perfect the contour and the interior. It's very important to choose the color palette from the beginning, since that will help in the main tone (or mood) and the shadows, although I'm afraid that in this field I'm not very good.

I leave you some screenshots with the process.




Regards.

(+1)

Nice designs. I like the unique profiles on each sprite so it's easy to tell apart. You should create a background so you can see how they will look in a final scene.

Thanks!