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Sands Of Arcturus Alpha Version

A topic by SC0RPI0 Games created Nov 25, 2020 Views: 258 Replies: 1
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https://sc0rpi0-games.itch.io/sandsofarcturus2021

Open world with rich lore that is based off of a WIP novel series. Branching, choice and consequence narrative, faction-based quests and items, and immersive exploration elements. It is essentially a JRPG with four classes, but has some outlying Non-Linear mechanics, details and features INSPIRED by western rpgs and sandboxes like; games coming from Bioware, Troika, Black Isle, and Obsidian dev studios.

Some concepts and design objectives for balancing, gameplay and progression during development are;

-A "Narrative Tech Tree" progression system.

-"Flexibility Factor".

-Choice + Combination fuel Replayability.

-"Collectible Incentive".

-Exploration/Intel based "Quest Tracking".

-NonLinear Exploration drives Narrative.

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These "design objectives" combined with and implemented, through the Open(expanding) World, Abundance of Content(+ Rewards), and only limiting player agency w/ difficulty.. This will bring you a dense new world to explore and a large amount of replayability, through multiple endings and milestone(faction-based) branches in the narrative, a variety of faction rewards, dynamic items, and various party member combinations.


https://www.kartridge.com/games/ScorpioGames/sands-of-arcturus-alpha-version

(1 edit)

Hello, SC0RPI0 Games. Having ”[a]t least one embedded image or video”, like this community’s rules asked for, would not only prevent your announcement from being removed but would also aid the readers in quickly determining if this game might be of any interest to them.