Just a quick update - Did a little work on the UI for the main menu, worked on the start of the options submenu.
Snake now grows segments as it eats citizens and makes a chomping sound (Really bad stock one for now). Figuring out Unity's sound system so I can make a proper rumbling sound when the player's snake moves across the ground (doesn't work well as is so really need either figure out if I can integrate C# System sound detection (maybe System.Media or similar) or maybe a separate sound manager for snake sounds VS other sounds).