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Pitch your game: "One line to lure them all"!

A topic by SnoutUp created Dec 09, 2015 Views: 6,952 Replies: 56
Viewing posts 21 to 24 of 24 · Previous page · First page
(2 edits)

I been learning Java and C# for the last year and I been toying with Unity for like 6 months and I would love to start my first full game. So some honest advice on this pitch would be appreciated:

Earth is death so pack your shit folks we're going away!! Choose your ship, assemble your crew, travel hundreds of light years at STL (Slower Than Light!!), watch your crew slowly wither in the soul crushing immensity of space... Are you good enough to reach the promised land??

I should probably include this is a newtonian physics space game with an arcade feel and emergent narrative, but where? And should I? That pitch (to me) sounds more interesting than just naming the mechanics.

Damn this forum came back out of nowhere 

Not been sure about the one line pitch for my game. It's been tricky to describe and I am not sure if the pitch sounds fun:

 "Cosy, action packed sewing! Draw circles to sew up enemies!"

The page for Sew Lovely

(2 edits)

I'm honestly trying my hardest to come up with one for your game >_<

Maybe some kind of clever spin on "Can you sew them all?" 

"Will your enemies run circles around you, or do you sew better than than that?"

"Will your foes have you sew in the towel?"

"In this world, there are sewers, and the sewed... stitch side will you choose?" (Oh my god that was bad lol)

Made me think "Gottta sew em' all" There are sew many to pick from ><

"First there's music... and then there's a knife."

Grass Elemental Demo (demo) link

Through the Cracks is a card-based urban fantasy TTRPG, with a focus on exploration and mystery. 

https://mild-iron.itch.io/through-the-cracks

Viewing posts 21 to 24 of 24 · Previous page · First page