So, I've decided to join the Mix and Game Jam in which I have to design and create a game in only 48 hours (38 at the moment of publishing). The theme is mixing genres, and after 2 hours of thinking (and a lot of frustration of course, it's not a game jam if you don't get frustrated) I finally came up with the idea to make a kinda Third person shooter + Run 'n' Gun/Shoot 'em up + platformer where you're are bank robber who has to fight the police and jump over platforms and buildings to reach a safe place to save the money.
Then I opened Unity and started to create the basic gameplay using primitives: planes for the ground, cubes for the platforms and capsules for the character and enemies.
After about 3 hours I managed to finish the player controller and the camera movement. I know it took way too long, but for some reason I always have problems with movement and camera. Also, I programmed the jumping ability and (somehow, I have no idea) the character can make a double jump in the air, wich was not intended, but I liked it that way.
Once it was done, I moved onto the enemies, not without some complications, I could make them rotate facing the player when in a certain range, and programmed a weapon that spawn projectiles travelling in a straight line. However, it's not finished and doesn't work really good.
That's it for now, I will keep posting updates as I keep making progress.