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Fog Yeah! Shaderless Fog Of War asset release (Unity3d)

A topic by IrishJohnGames created Nov 12, 2020 Views: 539
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Hi Guys!

I have just released a Unity Asset called Fog Yeah. It is a fog of war system that does not use shaders!

https://irishjohngames.itch.io/fog-yeah

It is a highly customisable system, allowing the user to specify arrays of colors, aspects of randomness and any images you want to generate a fog effect.

Here is a quick introduction video showing some of the features. It was designed to be super easy to use and versatile.




Main features include

HDRP & URP Support

  • 2D and 3D Support
  • Automatic Map & Fog Generation
  • Fog regrowth modes
    •  Customizable shrouding effect
    •  Regrowing
    •  None
  • Appearance
    • Fog tile Color variations
    •  Fog tile Image variations
    • A Random Color (From HSV) Button
  • Placement Options
    •  Scattering
    • Random Rotation
    •  Grid size
    • Density
  • Effectors Any transform can effect the fog.
    •  Example effectors
    • Visually add your effectors before the scene loads.
    •  Automatically detect fog effectors
  • Editor extensions
    • Generate Fog Tiles
    •  Remove Fog Tiles - a general 'undo' button
  • High performant code
    • Multi Threading
    •  Members to add and remove effectors at runtime with examples
    • Singleton instance for ease of use
    •  Extensive documentation & fully commented code