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Space Aces: TOS (The Original Sheets)

Campy Sci-Fi Adventure RPG System on a Business Card · By P0rthos47

Future Modules

A topic by P0rthos47 created Nov 01, 2020 Views: 246 Replies: 3
Viewing posts 1 to 2
Developer (2 edits) (+1)

My favorite part of Space Aces is that it's fun to add expansion modules since every module fits on a business card. So far... this is the list I have. And it's growing daily ha. Let me know if you have any ideas!

Hyperspace Hubris (space travel encounter and sector crawl generator)
That One Where... (B-Plot Generator)
The Trouble With Stasis Pods (starter scenario)
Stellar Colossus (Mega Ship threat contributed by DiscoSoup)
Spacecar 500 (spaceship racing!)
Mirror Universe (it's fun to be the bad guy and wear a goatee, also 1's are good & 20's are bad)
Lazerball (like sports but with lasers)
Galaxy Food Truckers (get a good review on Space Yelp)
Starbase Epsilon (base builder)

*Names are subject to change.

Oh, yeah. These. Can't wait to see how the Colossus comes out. Starship racing is something that I've wanted to see done more of, so that's awesome. My very first article that was every published in an RPG book was about Mirror Universes in Traveller. Near and dear to my heart!

Developer(+2)

This episode of Stargate is hands down my favorite ever. Want to try to recreate that feel.

Also adding Space Aces: Star Skirmishes to that list for a little tactical game complete with minis.


And we will have to chat about the mirrorverse idea. I’m thinking “it’s fun to be bad” mission generator and goals with a “bad guy” meter mechanic... but am open to ideas. 😁

You had me at "little tactical game complete with minis."