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game is broken on linux

A topic by kreezxil created Oct 25, 2020 Views: 328 Replies: 12
Viewing posts 1 to 6

when it opens the game is off to the left your mouse is offset from the buttons and any other controls.

Developer

Thanks for bringing this to my attention.
Does the game still work otherwise?
I'll look into a fix immediately, currently wrapping up bug fixes for the next update

Hopefully this is nothing I have to wait for an engine update for, I do know they are updating Linux window management at the moment

i couldn't get past it being horribly offset. Here's a video bug report i just made, unlisted, more information in the description. 

Developer

Thanks again for bringing this to my attention, surprising no one else has reported this. Could just be no one uses Linux all that much for gaming.

In the meantime perhaps playing in windowed mode, leaving fullscreen (F11), may help work around that.

I have some ideas now for a patch, but I'll have to test using my Linux CD since it's not installed. The next patch comes out before Halloween so hopefully I can get it fixed before then.

I greatly appreciate the time you took to report this, it could have gone unnoticed for so long

Developer

I think I also know what happened during the "ball was stuck moving slow" issue, it seems to be related to the tutorial. It slows the game down to introduce the controls, but for some reason I didn't see the text instructing what the button prompt is for.

I have an idea to make it more obvious and I'll look into why the text didn't show.
Engines make development quick and simple, but give you all these weird spokes sticking out making the strangest edge cases.

actually lots of people use Linux for gaming, only its subjective.  I recommend reaching out to itch.io staff to get some linux demographics.

In the case of fullscreen, i didn't tell the game to go fullscreen it does it on its own and it doesn't respond to F11 on Linux. I know that i tried that.

Developer (1 edit)

I'm sure many do, but subjectivity matters in this context. That is to say I haven't had many Linux players for my own game, and therefore it is likely to have more bugs. I'm sorry for the rough first impression, I hope to get these things fixed as soon as I can.

The game is still in alpha status so a few bumps are to be expected, more testers greatly helps process. I'll add the F11 problem to the bug tracker too, I can't imagine why the engine would have such a broken Linux build -- the engine core developers all use Linux primarily. I'll do some digging

Developer

Can you tell me what Linux OS you have? I've only been using debian based in my tests

Distributor ID: ManjaroLinux
Description:    Manjaro Linux
Release:        20.1.2

in

Operating System: Manjaro Linux
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.74.0
Qt Version: 5.15.1
Kernel Version: 5.8.16-2-MANJARO
OS Type: 64-bit
Processors: 8 × AMD FX(tm)-8350 Eight-Core Processor
Memory: 31.3 GiB of RAM
Graphics Processor: GeForce GTX 750 Ti/PCIe/SSE2

Developer

Thank you for the additional information, it does help

(1 edit)

ask me anything you want and feel free to send me test builds if you desire.

Developer

Thanks for the assistance, perhaps I could use you to help test the patch. Got one of the issues solved so far I think.

I will let you know in this thread when I have the patch ready for the Linux issues.

Right now I'm finishing up work on a game launcher so people won't need to go to itch to download the latest. The launcher will also allow people to opt-in to testing the dev branch (and switching between)

nice