Thanks a lot! Your game was amazing, I'm glad you enjoyed my own little take on the theme ☀️
Zoruninho
Creator of
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This is a very sweet and cute game, what a pleasure to discover such a gem inside a game jam!
It's heartwarming and so well done. Art is gorgeous, it's neither too short nor too long. I really enjoyed the fact that you made the gameplay evolve a little over this experience, it really adds something.
Definitely a favorite of mine for this year, bravo!
It was expected to see some snake games with a "loop" theme but I never expected to play such a fun one!
I'm really not found of snake but your version is a delight. It's easy to understand, harder to master. Sprites look good and the project feels very polished overall.
I enjoyed quite a lot the fact that you have to loop around things to trigger the actions, instead of trying not to bite your own tail. It make the game deeply different from the original snake and make it way more fun imho.
While writing, I'm thinking that it could be a very decent base for a full game. With more levels and mechanics.
Bonus compliment: I love the cover artwork! It's perfect
A fantastic entry! This totally fits the theme and the concept has very interesting aspects. The powers you can add are all enjoyable to have and can work together, which is not common for a jam entry.
The pixel art looks great, the music is a good fit too. The overall level of polish and juice stands out. I love the art direction you are taking these days.
Keep going like this! Your content is always top-notch, and this game jam project is no exception.
I definitely had a blast with this one! The speed sensation is awesome, just pushing the car at full boost is fun.
Giving infinite boost at the end as a reward is a nice touch.
With these speed effects, I'm pretty sure there is a way to make a game a bit longer that could be very enjoyable.
Congrats!
That hooked me for a few runs! The upgrade system works well, you have to think about killing enemies but you always have to think about killing them in the right order. That changes a lot and the gameplay is quite different from a traditional survivor-like. You are not really escaping enemies, you are dancing with them.
Well done!
How did you manage to create such an atmosphere in just four days? That’s incredible!
Quite shocking to see the quality of the ambiant work. Visuals, cinematics, sound, it looks and feels very polished. It definitely gave me Inscryption vibes, in the best possible way.
The gameplay wasn't my favorite part, but I definitely enjoyed diving into your experience. Congrats!
Well thought puzzle game, I had fun reaching the end in about 12mn. Moving with the orbital becomes natural faster than I would have thought!
I especially liked the work on the different puzzles. You didn't make bigger rooms, you made interesting variations of your concept instead. It's perfect for a game jam.
Well, I know it's the only thing you didn't make but I love the soundtrack! Feels very cosy. It contrasts well with the spooky visuals and the two work well together.
About the game, it's a good start! Especially in only one day of work. I read that you plan to keep updating it and it's clearly a good idea. The base of the game is already enjoyable.
Good job!
Is this a full release commercial game? It certainly does feel like it!
Outstanding entry, especially for a 4 days game jam. It's just so good and fun, incredible level of polish and juice.
The introduction is fun and clear, gameplay mechanics are well explained. I love the art and animations, love the music, everything.
The survivor territory is overcrowded and yet you made me captivated by another one. I would gladly pay money for a complete game with this concept and level of quality.
Huge congrats!

