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A member registered Sep 05, 2015 · View creator page →

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Is there a discount of some kind for those who have the Standard version. I would be interested to upgrade and get all the other features but $100 is too much for me ATM.


Please let me know now if you can SCROLL through the help using the mouse. There should be a green scroll bar to the right now. Clicking on that and scrolling/moving the mouse should go through all the help file, hopefully.

Thank you! It seems to work fine now.

(1 edit)

When I start the game (and I am using Run As Admin) there is only a black screen and the little hand mouse cursor, nothing else.

Here is the Player.log!Ak1PufoQXl0xkyG6rBS4oUV0Tues?e=ZRySS0


I guess, but since this SDK lacks the proper documentation, I have no idea what you are talking about.

I guess I will come back in a few months and see how this is coming along, right now this is not as 'dirt simple' as claimed and the syntax debugging is non-existent so finding simple errors is practically impossible (at least for me)

I would like to see if possible:

an actual IDE for loading/saving/debugging projects

professional documentation (examples and samples are okay but when they are not documented how do you learn the language)

proper debugging and error handling

more tutorials that actually show you how these commands are carried out.

I wil be back sometime in the future, maybe. :(

indeed it does, the errors i receive dont'  make any sense even simple syntax errors aren't handled properly

(2 edits)

in other words if I want to define a variable called - timer?

timer ||= 300

say i have a sprite randomly appearing on the screen and moving to a different location after timer == 300 (5 seconds)

#move sprite to a random location after 5 seconds
  if % 300 == 0 = rand * 1279 = rand * 719

this seems to do what is expect move the sprite after 5 seconds to a random position but i want to do this:

#move sprite to a random location after 5 seconds
  if % timer == 0 = rand * 1279 = rand * 719

so when you click the sprite it increasingly gets harder by decreasing the time (moves faster each time you click the mouse)

I hope you get what I am trying to say here. lol

oh BTW when you recieve an error it doesn't make any sense at all (doesn't point to the line where the error occured) it's some random stuff that makes no sense whatsover in the console. this really needs proper error handling.

[2018-02-18 @ 08:16:38.139] [configure] configuring C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:38.797] [configure] native-configure yielded execs: [
[2018-02-18 @ 08:16:38.802] [configure/compute-size] computing size of C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:39.394] [configure] total size of C:\Games\Itch\MewnBase: 77.56 MB (81323432 bytes)
[2018-02-18 @ 08:16:50.476] [launch] itch 23.6.1 launching game 51221: MewnBase
[2018-02-18 @ 08:16:50.477] [launch] looking for manifest @ "C:\Games\Itch\MewnBase\.itch.toml"
[2018-02-18 @ 08:16:50.478] [launch] found manifest, parsing
[2018-02-18 @ 08:16:50.528] [launch] manifest:
  "actions": [
      "name": "play",
      "path": "MewnBase.exe"
      "name": "manual",
      "path": "readme.txt"
      "name": "forums",
      "path": ""
[2018-02-18 @ 08:16:52.547] [launch] launching prepare for native
[2018-02-18 @ 08:16:52.549] [prepare/native] launching windows-prereqs
[2018-02-18 @ 08:16:52.562] [windows-prereqs] manifest, but no prereqs, nothing to do
[2018-02-18 @ 08:16:52.571] [launch/native] cave location: "be17cd6c-7168-4acc-b086-0a4848db3252/MewnBase"
[2018-02-18 @ 08:16:52.576] [launch/native] manifest action picked: {
  "name": "play",
  "path": "MewnBase.exe"
[2018-02-18 @ 08:16:52.576] [launch/native] executing 'C:\Games\Itch\MewnBase\MewnBase.exe' on 'windows' with args ''
[2018-02-18 @ 08:16:52.577] [launch/native] no app isolation
[2018-02-18 @ 08:16:52.579] [launch/native] spawn command: "C:\Games\Itch\MewnBase\MewnBase.exe"
[2018-02-18 @ 08:16:52.579] [launch/native] working directory: C:\Games\Itch\MewnBase
[2018-02-18 @ 08:16:52.618] [launch/native] command: C:\Games\Itch\MewnBase\MewnBase.exe
[2018-02-18 @ 08:16:52.618] [launch/native] args: []
[2018-02-18 @ 08:16:52.618] [launch/native] env keys: [
[2018-02-18 @ 08:16:52.681] [launch/native] out: Loading JVM runtime library ...
[2018-02-18 @ 08:16:52.720] [launch/native] out: Passing VM options ...
[2018-02-18 @ 08:16:52.720] [launch/native] out:   # -Xmx1G
[2018-02-18 @ 08:16:52.720] [launch/native] out: Creating Java VM ...
[2018-02-18 @ 08:16:53.034] [launch/native] out: Passing command line arguments ...
[2018-02-18 @ 08:16:53.034] [launch/native] out: Loading JAR file ...
[2018-02-18 @ 08:16:53.081] [launch/native] out: Invoking static com.cairn4.moonbase.desktop.DesktopLauncher.main() function ...
[2018-02-18 @ 08:16:54.221] [launch] error while launching aaf32e3f-6fdd-4742-a8d5-c4fa5bffc80e: application crashed. process exited with code 3221225477
[2018-02-18 @ 08:16:54.221] [launch] crashed with 
[2018-02-18 @ 08:16:54.221] [launch] application crashed. process exited with code 3221225477
[2018-02-18 @ 08:16:54.236] [diego] diego here, looking around
Caption                    OSArchitecture  Version   
Microsoft Windows 8.1 Pro  64-bit          6.3.9600  

Caption                              MaxClockSpeed  Name                                          
AMD64 Family 21 Model 16 Stepping 1  2500           AMD A4-4300M APU with Radeon(tm) HD Graphics  

AMD Radeon HD 7420G  

diego out

have you updated this yet or is it dead. kind of a shame I wasted my money on this.

Got it figured out, i'm hoping anyway. Seems I had some corrupted/missing firewall rules and it wasn't allowing itch to access the network for downloads and updating. Seems to work now OK so far

Oh yeah I did delete the 'bin' folder. At first when i restarted I got the same above message, so I waited and came back to it later and it started fine. Unfortunately it doesn't stay that way.

OS: Windows 7 Ultimate x64

Windows Defender

Windows Firewall

Microsoft Security Essientials

if you need any more info please let me know.

I just reinstalled this yesterday and and after bootup this morning it is repeating the same error.

See the screenshot:

If you don't mind me asking, what engine, sdk, or kit did you use to create this game, or was it something you made custom from scratch? 

I agree. deserves a TIP for the creator!


Just wondering how you are coming along with that update. I know you are porbably busy but I was just checking in. Thanks! :)


Cant' buy this game with PayPal, transaction keeps failing.

(1 edit)

[2017-01-27 @ 10:27:45.671] [tasks/configure] configuring /home/zonemaster/.config/itch/apps/Kenney Studio

[2017-01-27 @ 10:27:46.285] [tasks/configure] native-configure yielded execs: []

[2017-01-27 @ 10:27:46.290] [configure/compute-size] computing size of /home/zonemaster/.config/itch/apps/Kenney Studio

[2017-01-27 @ 10:27:46.334] [tasks/configure] total size of /home/zonemaster/.config/itch/apps/Kenney Studio: 174.24 MB (182705726 bytes)

[2017-01-27 @ 10:31:55.222] [tasks/launch] reconfiguring because of problem with cave: game.install.no_executables_found

[2017-01-27 @ 10:31:55.232] [tasks/configure] configuring /home/zonemaster/.config/itch/apps/Kenney Studio

[2017-01-27 @ 10:31:56.041] [tasks/configure] native-configure yielded execs: []

[2017-01-27 @ 10:31:56.045] [configure/compute-size] computing size of /home/zonemaster/.config/itch/apps/Kenney Studio

[2017-01-27 @ 10:31:56.087] [tasks/configure] total size of /home/zonemaster/.config/itch/apps/Kenney Studio: 174.24 MB (182705726 bytes)

[2017-01-27 @ 10:31:56.099] [tasks/launch] crashed with game.install.could_not_launch (game.install.no_executables_found)

[2017-01-27 @ 10:31:56.100] [tasks/launch] game.install.could_not_launch (game.install.no_executables_found)

[2017-01-27 @ 10:31:56.102] [diego] diego here, looking around

Linux xxxxxxxxxxxxxxxxxx 4.4.0-59-generic #80-Ubuntu SMP Fri Jan 6 17:47:47 UTC 2017 x86_64 x86_64 x86_64 GNU/Linux

model name : AMD A4-4300M APU with Radeon(tm) HD Graphics

model name : AMD A4-4300M APU with Radeon(tm) HD Graphics

Distributor ID: LinuxMint

Description: Linux Mint 18.1 Serena

Release: 18.1

Codename: serena

00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity [Radeon HD 7420G]

diego out

When I try to launch the Linux version I get the error above. However I do realize it must be run under Wine, is there a way

to edit the 'Launch' parameters to point to the correct executable instead of browsing to the local files and running it there?

i could create a character okay but his body didn't fit in the hit point frame (the one with hitpoints and the select button)

the game started at 1366x768 and when I pushed the fullscreen button the window switched to a smaller one with only half the buttons showing and the mouse cursor didn't line up with them

i could not see any terrrain when the game started just him standing there with no ground underneath him and it freezes.

I do not see the new version it is still at 0.365 according to the launcher.

(1 edit)

- when changing resolution text doesn't line up with mouse cursor.

- when creating character the top of the head is cut off and hard to see what changes.

- fullscreen not working correctly (crashes)

- need more resolution (like 1600x900) etc

- game locks up when first starting game (gliding in on bird)

- uses over 50% CPU usage

Hmm no I will install .NET 4.5 and try it again thank you.

crashes at startup, there is no error log that i can send you. just ends with the error "this program has stopped working" and I get a white screen background.