glad you enjoyed the music👍
ZLD1
Creator of
Recent community posts
Major Devlog!
This void◆sprite update focuses on improving user experience and providing multiple customization options, as well as a few highly requested convenience features and tweaks.
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New Features
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Custom Templates
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Custom Patterns
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Random / Airbrush Patterns
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Isolate rect, allowing to isolate edits to a specific region!
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–convert cmd utility, allowing to use the quick convert option from the command line
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Individual tile export
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Pixel perfect brush
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Burst Brush
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Shift can be held down to draw straight lines and squares
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Changes
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UI elements are now scrollable
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screen tabs can now be clicked, which is a way more intuitive way to switch between them
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Tile Loop preview has been moved to Q. CTRL + Q now locks preview and editing to selected tile
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Added No Grid to Tile Grid presets
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SHIFT + LMB will now instantly select a grid tile if you have a rect tool selected
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Spritesheet preview now supports multiple previews at once
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Integer Scale option can downscale now
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Visual colour picker + Slider UI has been improved for readability
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Animated backgrounds now have options for accessibility’s sake
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Tools now have tooltips
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We now also have a Discord server!
Until next time, the void◆sprite Team.
https://cntrpl.itch.io/voidsprite
This sprite editor not only offers compatibility for an ever-expanding amount of formats (currently including such obscure formats as XYZ, SPK and BDY) but also annotated templates for most important rpgmaker 2003 needs! A customizable on-screen grid, animation preview, and tileset preview are also present, alongside with LMU map layout preview which changes with every change in your own canvas! And of course, due to the free and open-source nature of the project, you may assist us in making it better via Github! Please, check out our hard work and share it around!
I have read the provided FAQ articles about indexing, yet the tool i worked on, https://cntrpl.itch.io/voidsprite, as a contributor, has vanished from search (unless its on google or directly through cntrpl’s itch.io account) after i pushed an emergency fix/update to a bug. Is it marked for review? What happened? It bas heavily impacted our viewership on itch.io, sadly. I believe the project should be indexed as I habe closely followed the guidelines while uploading the new files if itch.io has detected my emergency fix update as “spam”, then that would be erroneous.
EDIT - Replaced “Game” with “Tool”. oops. typo.














