Yeah I think there's room for better level design to more slowly introduce the mechanics so the player is not as confused. I appreciate you playing though! <3
zinja12
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The input remapping is goated! We need more games that provide that functionality. I did find it really difficult to get past the second flag. In truth, I never made it. The dash mechanic seems more like a float, but I could not quite piece together how to utilize it correctly to make it past flag 2. I think a benefit here would be a more gradual ramp up in terms of difficulty of obstacles in order to ease players into the more complicated uses of the dash.
Yeah that's definitely something I want to tune in later releases. The difficulty curve as well I think I can do better in terms of ramp up. The edges of platforms definitely were something I noticed, but just didn't have time to fix. I think I'll go back and just stop you from being able to walk off the edges. Hopefully that way it should be more clear to the player in terms of feedback!
Thanks for playing though!
This definitely has good bones! I could see like a score attack road rash style stuff where you need to like avoid the police while also still running people down. I'm very impressed with the songs too, perfect vibe to drive to. I liked that the audio was spatial too where if you hit someone on the right side you heard them on the right side of the speakers. Scream was a bit loud, but I do think that added to the mood!
Only critique I have is just a bit loose on the theme, but it more than makes up for it in fun!
Please tell me you recorded the scream yourself ¬‿¬
Wow, I'm pretty blown away by this. Not only the mini-games to play to fix the train, but the sound design including the announcements, the atmosphere and the story / messaging. Real top notch project! Very well done!
The only critique I had was just that the mouse sensitivity for the camera was a bit too high for me personally, but it wasn't nearly as much of an issue once I got the hang of it. I really enjoyed my time with this game. Great job!
Oh interesting! I've never played in a sandbox before. I probably should if I'm being honest. Totally understandable about the controls. I don't think I got them perfect necessarily. There is a certain amount of lag that can happen while you're pressing buttons which doesn't lead to the best game feel. I'm still working on developing a better system.
Glad you liked the puzzles! They were fun to design.
The atmosphere is top tier and the music definitely helps to tie everything in together. The backdrops are phenomenal.
I think there definitely could be room for secrets and stuff too, like with the car set piece timing the jump correctly to get to a different teleporter or something. Maybe event having the story moments when everything switches to light be during some platforming gameplay there too.
Overall a very nice to the point platformer! Good job!

