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(+1)

The input remapping is goated! We need more games that provide that functionality. I did find it really difficult to get past the second flag. In truth, I never made it. The dash mechanic seems more like a float, but I could not quite piece together how to utilize it correctly to make it past flag 2. I think a benefit here would be a more gradual ramp up in terms of difficulty of obstacles in order to ease players into the more complicated uses of the dash.