Hello, I'm interested in the role. How can we talk?
Zielschmerz
Creator of
Recent community posts
Hi,
I’m a game designer specializing in documentation, pre-production, and pitching to publishers. I’ve noticed many indie developers underestimate how important pre-production and solid documentation are, which means they often lack the tools to persuade a publisher to fund their projects.
If you’re open to it, I’d love to hear about your experience and any recommendations you have for pitching. I can also share a few projects I’m working on if you’d like to take a look.
Discord: zielschmer
Hello Everybody! I’m looking to join a game development team early on, focusing on pre-production and helping establish a solid foundation. Here’s what I bring to the table:
What I Can Do:
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Game Design & Documentation: Skilled at developing Game Design Documents (GDD), narrative bibles, and art bibles to keep a project cohesive and well-defined.
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Team Organization & Management: Proactive in structuring workflows, setting clear milestones, and facilitating communication.
Looking For:
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An early-stage project or team that values pre-production and thoughtful planning.
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Preferably pre-production or concept phase, though happy to discuss where I might fit in midstream if needed.
Why I’m a Good Fit:
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I understand the importance of a strong narrative and artistic vision, and can help define and refine both.
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I’m reliable and organized. My goal is to help teams move forward with clarity and purpose.
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My coding knowledge ensures that ideas are feasible and grounded in technical reality.
Looking forward to helping build something amazing from the ground up! Thanks for reading.
We are making a roguelike deckbuilder game inspired by Digimon and Slay the Spire. The project is already in production, I will leave the last playable build here if you want to check it: Dekkimon
We are looking for a pixel artist that can make backgrounds right now, but eventually we will need more character sprites and animations too, feel free to answer this topic or contact me on Discord: zielschmer
Hey everyone!
I’m currently working on a roguelike deck‑builder inspired by Slay the Spire—with a monster‑taming twist à la Digimon. If you’d like to give the prototype a spin, check it out here:
https://zielschmerz.itch.io/spiremon
Please excuse the placeholder art—our new pixel artist is already working on the final assets.
Who we’re looking for:
Obs: The positions that are crossed out are occupied already.
2D Artist: For concept arts, designs, and art for social media.
Branding Designer/Social Media: Okay, this one is kinda unusual around here, but I don't know where to look. We need someone who knows branding to help us work on things like the name, logo, visual identity, and capsule, so we can create the game's social media, refine the Itch.io page, and create a Steam page, so we can start collecting wishlists as soon as possible.
What we offer:
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Revenue share model—everyone on the team splits future earnings.
The game's design is mostly already planned, and the prototype has already been tested. We just have to finish the game now.
We'd love to hear from you if you’re excited about roguelike deck‑building and monster taming! Contact me on Discord: zielschmer.