Hi,
I’m a game designer specializing in documentation, pre-production, and pitching to publishers. I’ve noticed many indie developers underestimate how important pre-production and solid documentation are, which means they often lack the tools to persuade a publisher to fund their projects.
If you’re open to it, I’d love to hear about your experience and any recommendations you have for pitching. I can also share a few projects I’m working on if you’d like to take a look.
Discord: zielschmer