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Roldan

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A member registered Apr 23, 2021 · View creator page →

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The best example of a game I can give you (and one of the main ones in the category) is Cookie Clicker. The main mechanic is clicking, however, the entire environment is constantly changing as you progress (designs, music, ways to advance, aesthetics, etc.). Because the game won't rely solely on gameplay; it depends on everything else. It's up to you how you implement it in your game. But you have plenty to work with (junk, car parts, and races). I hope this helps :)

In a game with so many variables, how you present them to the player is crucial. Frankly, it's very unintuitive to know which pieces do what. And the battles... if the point is simply to watch them. There's not much to see besides the numbers being counted. The music is perfect for what you're trying to convey, but the UX/UI aspect is sorely lacking.

Nice game. It handles the theme in a very family-friendly way. Plus, the art and music are great. Well done! :D

I had to turn the volume all the way up just to hear "something". Okay then 😅. It's just a matter of turning up the game's volume a bit :P

Your "Bad Piggies" arcade machine is hilarious! Seriously, great design. I'd say that, given the variety of levels, just like other games of this type, you don't give "all" the existing parts from the first level, but rather the most basic ones and gradually expand the list according to the level (otherwise, there would be no difference between using one block or another).

Very relaxing and entertaining. Plenty of variations, changes, context, and atmosphere. Very complete and with a rather unique style. I'd just add some background music; it's a PC, right? There must be an MP3 player somewhere, haha.

I love it. It's addictive enough to keep playing and get all the upgrades. I would have loved a double speed button or something like that.

It's not bad. But click-and-wait games usually need to rely on other pillars besides gameplay. I feel like those pillars are missing :P

Oh my God, how stressful.

I loved the game's simplicity, which is also what makes it so challenging, LOL. Everything fits together really well, and it's fun to play once. I'd say the best thing you could do would be to add scalability. Like, you progress (Level 1-Level 10), each level getting harder, giving the player more chances to learn and more variety <3

What an interesting combination! Aside from the frustrating fact that everything I can do depends on gambling, the atmosphere, upgrades, and gameplay are all of good quality.

You totally understood. Thanks for playing and for the feedback <3

You're right, haha. There's a lot we wanted to tell behind it all. But we represented it as best we could :)

Good idea! There are many ways to add more progression to the game. And about the progress bar, yes, but making it completely static might make it harder for less skilled players. Also, it speeds up the progression a bit, and it's up to the player to speed it up even more :)

I don't blame you. The game is designed to be less explicit. But I think it has enough clues (the company, money, screenshots, etc.) to figure out what's going on. I recommend reading the description before playing :D

You understood, thanks for trying it :D

thank u <3

Thanks. A bit of a spoiler, but yes. The point is to represent a company that is the button (us). And how automation works in a machine, this time, with people. Over and over again.

True. We forgot that you should do it faster as you progress. Sorry about that 😅

Thanks for the feedback ;)

noted :D

That's kind of the point. We took the meaning of "machine" as best we could and represented it. A machine designed to automate a specific task without consciousness, intention, or its own judgment.

Those are lovely comments, thank you <3

Damn. Honestly, we didn't think about any other keyboard layouts besides QWERTY (and I'm surprised there are problems, haha, we're all supposed to have the same letters). What a shame. Anyway, you can let the progress bar fill up on its own and continue if you want :D

A really fun game. It's one of those "turn off your brain" games—just click and play. At least that seems to be your approach. The music is great, and it has some interesting gameplay variations (maybe even too many, haha). But in the end, it's a lot of fun. Well done, guys! :D

Not bad at all. A simple game, but with a pretty interesting level design. I'd say it's your best. Nice job.

Thanks! <3

The sheer number of musical variations is incredible. That's unique to this game; other than that, it doesn't seem very focused on the theme. And it can get a bit confusing. But the beats are good :D