BUGS/SUGGESTIONS
In rooms with the 'fixed camera', being knocked down after a sex scene and grabbed again can make the camera point away from the 'action'.
Main menu 'options' has a little tab on the right with a gear that looks like it can be clicked. Unsure if this is a precursor to something else, or I'm missing an effect somewhere...
In the first 'fixed camera' room, the sound of wetness coming from that locked locker seems to be causing a slight issue on stereo headphones, that it will only play through one ear at a time, never both. It makes it sound like the sound is behind the camera (playing this in a dark room and you hear moist squishing 'behind you' is a bit odd...)
the first exit door has no interaction point, so you just walk into it, but all the others require you pressing E
Sex-scenes allow you to press I for Inventory or U for Uniform/Outfit, allowing you to change the clothes, but is interrupted by the sex interface (the 'cum' button stops all interaction with the UI beneath)
If you're in the Uniform/Outfit screen, enemies can be seen approaching via the censor-circles in the background.
When firing the gun, the recoil effect on the camera is very extreme and might cause headaches amongst some users (me being one of them)
A short tutorial (perhaps graffiti by the numbers) to explain you need to select a slot before you can save. I thought the feature wasn't working after fiddling with just the 'save' button for too long... Pressing a random number, I felt pretty thick, but if this saves someone else from not knowing, I'm not too ashamed to admit it haha.
Player cannot interact with 'storage' items when in aim-mode, but can interact with doors etc.
I can't tell what influences whether an enemy will grab the player, or just attack them... Running through mosquitoes, they all seem to grab instantly, but then, standing in a group of three, they just attack endlessly.
it would be nice to still be able to control the speed of the H scenes when the climax button has appeared.
I'd strongly recommend changing the inventory system to allow a 'quick grab' or 'take all' option, as currently it's one of the few areas that require precision.
Might just be time-saving for beta, but one of the doors of the isolation rooms is reversed.
The scalpel seems pretty much useless... you're constantly going to take hits, can't 'dodge' or block any kind of damage and it does less damage than the pistol. Even 'unlimited', it's better to just run away from the enemies.
It would be nice to occasionally get items from a fallen enemy, as currently there is very little reason to waste time with them.
Futa-nurse's elbows do the 'birdy dance' during climax. No idea if that's intentional, but now I can't un-see it haha!
Unsure if a bug, or intentional, but enemies often wander off from the downed hero, meaning the player has a LOT of time to think about their choices... for degenerates trying to fill her up, this takes a while for an enemy to come back haha.
the 3d body looks amazing, but some of the jiggles are a bit too extreme for the surrounding area and tend to almost break the mesh.
A bit more clarity on what can be interacted with before walking over to it would be appreciated, as well as the option to press 'interact' with 'storage' items, rather than the inventory button.
(Re-mapping inventory button would be nice)
Interacting with things via E (like the patient files) cannot be closed via E and you have to press the X button which is pretty awkward when an enemy is approaching.
Having to re-equip weapons (especially the toothpick... sorry, scalpel) after being grabbed is a bit tedious.
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PRAISE
I absolutely LOVE the gradual increase to her size as she 'fills up'. I hope there will be "expansion" on this system as the game (and our unfortunate protagonist) "Progresses" haha!
Are there currently any enemies that fill stomach? I can find the mosquitoes for bowel and the futa-nurses for uterus... Not to mention the cultist...
So glad I'm following this one from the start. Clearly 'Bad Day' wasn't just a one hit wonder, as this is already looking like a fantastic game!
Ran just fine on my PC, max settings... but my pc is a pretty good spec.
Curious about the Big Boss we saw at the beginning. She seems... dare I say it, nice? Her care for the protagonist is touching.
Looking forward to more weapons, enemies, rooms, inches on her waistline, Lore, detail about the world and dare I hope, eggs? haha!