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I used Microsoft Visual C# Studio 2010 (XNA)...and that is the only way that I know of that I can publish a game. Installer is the only way I know of.
I'll have to fatten up the player you control to, but I'll look into making them wider to make them easier to platform on.
Thank you for playing my game and giving me this feedback!
If you have a half hour to kill, or you just like puzzle platformers, try out The Butterfly Effect:
You use past versions of yourself to navigate, if you move 4 feet then jump, then the past you would move 4 feet then jump. Stopping in mid-air would let you build platforms out of yourself, and then jump across gaps.